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Price, Colin and Moore, June S. (2010) The Design and Development of Educational Immersive Environments: From Theory to Classroom Deployment. In: Gaming for Classroom-Based Learning: Digital Role Playing as a Motivator of Study. IGI Global, Hershey PA, USA, pp. 24-43. ISBN Hardback 978-1615207138 Ebook 978-1615207145

Kuzma, Joanne and Price, Colin and Henson, Richard (2010) Flash Vulnerabilities Analysis of US Educational Websites. International Journal of Electronic Security and Digital Forensics, 3 (2). pp. 95-107. ISSN 1751-9128

Price, Colin (2009) Creating Educational Immersive Environments Using a Computer Game Engine: Case Studies and Design Theory. In: 10th Annual Conference of the Subject Centre for Information and Computer Sciences Proceedings. Higher Education Academy Subject Centre for ICS Faculty of Computing & Engineering, University of Ulster, Newtownabbey, Co Antrim, N. Ireland, pp. 110-114. ISBN 978-0-9559676-6-5

Kuzma, Joanne and Price, Colin (2009) Analysis of UK Parliament Web Sites for Disability Accessibility. In: 9th European Conference on e-Government, 29-30 June 2009, University of Wesminster, London.

Price, Colin and Moore, June S. (2008) Approaches to Developing Educational Resources Using AI Embedded in Computer Game Technology. A Case Study: Primary School Literacy. In: AI-2008 Twenty-eighth SGAI International Conference on Artificial Intelligence, 9th - 11th December 2008, Peterhouse College, Cambridge, England. (Unpublished)

Price, Colin (2006) A Crisis in Physics Education : Games to the Rescue! ITALICS Oct 2006 - Volume 5 Issue 3, 5 (3). ISSN ISSN: 1473-7507

Price, Colin and Colvin, John and Wright, Warren (2006) Introducing Game Development into the Computing Curriculum: a Progressive Methodology. ITALICS, 5 (3). ISSN 1473-7507

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