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On the Use of Computer Game Engines in Physics, Mathematics and Computer Science Education

Price, Colin (2006) On the Use of Computer Game Engines in Physics, Mathematics and Computer Science Education. In: 13th International Conference "Mathematics. Computers. Education.", 23rd - 28th January 2006, Dubna, Russia. (Unpublished)

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Item Type: Conference or Workshop Item (Paper)
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Uncontrolled Keywords: mathematics, computers, education, computer game engines, physics, computer science education
Subjects: L Education > L Education (General)
T Technology > T Technology (General)
Divisions: Academic Departments > Worcester Business School
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Depositing User: Tanya Buchanan
Date Deposited: 01 Sep 2016 11:12
Last Modified: 01 Sep 2016 11:12
URI: https://eprints.worc.ac.uk/id/eprint/4846

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