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Learning & Teaching AI using Computer Games

Price, Colin (2006) Learning & Teaching AI using Computer Games. In: The Twenty-sixth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, 11th - 13th December 2006, Peterhouse College, Cambridge, England. (Unpublished)

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Item Type: Conference or Workshop Item (Paper)
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Uncontrolled Keywords: Artificial Intelligence, learning, teaching, computer games
Subjects: L Education > L Education (General)
T Technology > T Technology (General)
Divisions: Academic Departments > Worcester Business School
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Depositing User: Tanya Buchanan
Date Deposited: 01 Sep 2016 11:33
Last Modified: 01 Sep 2016 11:33
URI: https://eprints.worc.ac.uk/id/eprint/4848

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