Price, Colin ORCID: https://orcid.org/0000-0002-2173-9897 (2007) Using a Commercial Game Engine to Produce Physics Educational Materials. In: The Proceedings of European Conference on Games Based Learning (ECGBL 2007). Academic Conferences Ltd, Reading, pp. 223-232. ISBN 9781629933153
Full text not available from this repository. (Request a copy)Item Type: | Book Section |
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Additional Information: | Proceedings of a the European Conference on Games Based Learning (ECGBL 2007) held 25-26 October 2007, Paisley, Scotland, United Kingdom. The full-text cannot be supplied for this item. Please check availability with your local library or Interlibrary Requests Service. |
Uncontrolled Discrete Keywords: | games based learning, commercial games engine, physics, educational materials |
Subjects: | L Education > L Education (General) T Technology > T Technology (General) |
Divisions: | College of Business, Psychology and Sport > Worcester Business School |
Related URLs: | |
Depositing User: | Tanya Buchanan |
Date Deposited: | 01 Sep 2016 10:04 |
Last Modified: | 17 Jun 2020 17:13 |
URI: | https://eprints.worc.ac.uk/id/eprint/4837 |
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