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Items where Subject is "Q Science > QA Mathematics > QA76 Computer software"

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Group by: Creators | Item Type
Number of items at this level: 6.

Article

Colvin, John and Keene, Judith (2003) Extending the Academic Year for Mature Part-Time Higher Education Students using a Web Based Learning Environment. Research in Post-Compulsory Education , 8 (3). pp. 393-406. ISSN 1359-6748

Fabricatore, Carlo and López, Ximena (2011) Gaming for Sustainability: An Overview. Proceedings of the 5th European Conference on Game Based Learning. pp. 159-167.

Fabricatore, Carlo and López, Ximena (2012) Sustainability Learning Through Gaming: An Exploratory Study. The Electronic Journal of e-Learning, 10 (2). pp. 209-222. ISSN Online 1479-4403

López, Ximena and Fabricatore, Carlo (2012) Fostering Students’ Creativity through Video Game Development. Proceedings of the XII IEEE International Conference on Advanced Learning Technologies (ICALT2012). pp. 340-341.

Price, Colin and Colvin, John and Wright, Warren (2006) Introducing Game Development into the Computing Curriculum: a Progressive Methodology. ITALICS, 5 (3). ISSN 1473-7507

Conference or Workshop Item

Colvin, John (2005) Teaching Software Development to Non-Software Engineering Students. In: World Congress in Applied Computing (FECS 2005), June 20-23, 2005, Las Vegas, Nevada. (Unpublished)

This list was generated on Sat Apr 19 03:27:18 2014 UTC.
 
     
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