Price, Colin ORCID: https://orcid.org/0000-0002-2173-9897
(2008)
Computer Games as Vehicles to Learn Physics: Mechanics, Oscillations and Waves.
In:
Organizing and Learning through Gaming and Simulation: Proceedings of ISAGA 2007.
Uitgeverij Eburon, Delft, Netherlands, pp. 289-302.
ISBN Hardback: 9789059722316
Official URL: http://www.eburon.nl/organizing_and_learning_throu...
| Item Type: | Book Section |
|---|---|
| Additional Information: | The full-text cannot be supplied for this item. Please check availability with your local library or Interlibrary Requests Service. |
| Uncontrolled Discrete Keywords: | gaming simulation, game-design, virtual technology, digital technology, education, learning |
| Subjects: | L Education > L Education (General) T Technology > T Technology (General) |
| Divisions: | College of Business, Psychology and Sport > Worcester Business School |
| Related URLs: | |
| Depositing User: | Tanya Buchanan |
| Date Deposited: | 01 Sep 2016 09:42 |
| Last Modified: | 17 Jun 2020 17:13 |
| URI: | https://eprints.worc.ac.uk/id/eprint/4833 |
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