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'Unrealart'. A New Medium for Artistic Expression Using a Commercial Game Engine: Galleries and Installations

Price, Colin ORCID logoORCID: https://orcid.org/0000-0002-2173-9897 (2008) 'Unrealart'. A New Medium for Artistic Expression Using a Commercial Game Engine: Galleries and Installations. The eWiC Series: Proceedings of the Electronic Visualisation and the Arts Conference (EVA 2008). pp. 215-224. ISSN 1477-9358

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Abstract

In this paper, we explore the use of a commercial computer game-engine “Unreal Tournament 2004” (UT2004) to produce “Immersive Environments” (IEs) which provide the digital artist with a new mode of expression, to engage with the viewing public as individuals or in collaboration. We explore two modalities of Art, the ‘gallery’ and the
‘installation’. Through a reflection on various twentieth-century abstract artists, we indicate how this technology may be engaged to more fully realize their philosophies and
projects. Finally, we suggest how this technology may lead to new forms of artistic expression in our contemporary digital world.

Item Type: Article
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The full-text can be accessed via the official URL.

Uncontrolled Discrete Keywords: computer games, digital artists, technology
Subjects: T Technology > T Technology (General)
Divisions: College of Business, Psychology and Sport > Worcester Business School
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Copyright Info: Open access article
Depositing User: Tanya Buchanan
Date Deposited: 19 Aug 2016 10:11
Last Modified: 17 Jun 2020 17:13
URI: https://eprints.worc.ac.uk/id/eprint/4819

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