Price, Colin ORCID: https://orcid.org/0000-0002-2173-9897
(2009)
Creating Educational Immersive Environments Using a Computer Game Engine: Case Studies and Design Theory.
In:
10th Annual Conference of the Subject Centre for Information and Computer Sciences Proceedings.
Higher Education Academy Subject Centre for ICS Faculty of Computing & Engineering, University of Ulster, Newtownabbey, Co Antrim, N. Ireland, pp. 110-114.
ISBN 978-0-9559676-6-5
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White, H.
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Deposited By:
Tanya Buchanan
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