Approaches to Developing Educational Resources Using AI Embedded in Computer Game Technology. A Case Study: Primary School Literacy

Price, Colin ORCID logoORCID: https://orcid.org/0000-0002-2173-9897 and Moore, June S. (2008) Approaches to Developing Educational Resources Using AI Embedded in Computer Game Technology. A Case Study: Primary School Literacy. In: AI-2008 Twenty-eighth SGAI International Conference on Artificial Intelligence, 9th - 11th December 2008, Peterhouse College, Cambridge, England. (Unpublished)

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Tanya Buchanan
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