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Items where Subject is "Q Science > QA Mathematics > QA75 Electronic computers. Computer science"

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Group by: Creators | Item Type
Jump to: B | C | F | K | S | T
Number of items at this level: 16.

B

Bowers, Christopher P. and Cowan, Benjamin R. and Creed, Chris and Hakvoort, Gido (2014) Challenges of Using Stereoscopic Displays in a Touch Interaction Context. In: The 28th British Human-Computer Interaction Conference, 9 -12 September 2014, Southport. (In Press)

C

Colvin, John (2005) Teaching Software Development to Non-Software Engineering Students. In: World Congress in Applied Computing (FECS 2005), June 20-23, 2005, Las Vegas, Nevada. (Unpublished)

Colvin, John and Keene, Judith (2003) Extending the Academic Year for Mature Part-Time Higher Education Students using a Web Based Learning Environment. Research in Post-Compulsory Education , 8 (3). pp. 393-406. ISSN 1359-6748

Colvin, John and Phelan, Alan (2006) Evaluating Student Opinion of Constructivist Learning Activities on Computing Undergraduate Degrees. In: 1st Annual Workshop on Constructive Alignment, February 2006, Nottingham Trent University.

F

Fox, Bob and Twining, Peter (2006) Comparing Perspectives on the Role of ICT in Education. In: SITE 17th International Conference 2006, March, 2006, Orlando, Florida. ISSN ISBN: 1-880094-58-4

K

Komura, Taku and Shum, Hubert P. H. and Ho, Edmond S. L. (2008) Simulating Interactions of Characters. The Lecture Notes In Computer Science: Motion in Games , 5277. pp. 94-103.

S

Shum, Hubert P. H. and Komura, Taku (2004) A Spatiotemporal Approach to Extract the 3D Trajectory of the Baseball from a Single View Video Sequence. Proceedings of the IEEE International Conference on Multimedia and Expo , 3. pp. 1583-1586.

Shum, Hubert P. H. and Komura, Taku and Shiratori , Takaaki and Takagi , Shu (2010) Physically-based Character Control in Low Dimensional Space. The Lecture Notes In Computer Science: Motion in Games , 6459.

Shum, Hubert P. H. and Komura, Taku and Yamazaki, Shuntaro (2008) Interaction Patches for Multi-Character Animation. ACM Transactions on Graphics , 27 (5). pp. 1-8. ISSN 0730-0301

Shum, Hubert P. H. and Komura, Taku and Yamazaki, Shuntaro (2007) Simulating Competitive Interactions Using Singly Captured Motions. Proceedings of the ACM symposium on Virtual reality software and technology . pp. 65-72.

Shum, Hubert P. H. and Komura, Taku and Yamazaki, Shuntaro (2008) Simulating Interactions of Avatars in High Dimensional State Space. Proceedings of the Symposium on Interactive 3D Graphics and Games . pp. 131-138. ISSN 978-1-59593-983-8

Shum, Hubert P. H. and Komura, Taku (2004) Tracking the Translational and Rotational Movement of the Ball Using High Speed Camera Movies. Proceedings of the IEEE International Conference on Image Processing , 3. pp. 1583-1586.

Shum, Hubert P. H. and Komura, Taku and Yadav, Pranjul (2009) Angular Momentum Guided Motion Concatenation. Computer Animation and Virtual World, 20 (2-3). pp. 385-394. ISSN 1546-4261

Shum, Hubert P. H. and Komura, Taku and Yamazaki, Shuntaro (2010) Simulating Multiple Character Interactions with Collaborative and Adversarial Goals. IEEE Transactions on Visualization and Computer Graphics . ISSN 1077-2626

T

Tang, Jeff K. T. and Leung, Howard and Komura, Taku and Shum, Hubert P. H. (2008) Emulating Human Perception of Motion Similarity. Journal of Computer Animation and Virtual World, 19 (3-4). pp. 211-221. ISSN 1546-4261

Tang, Jeff K. T. and Leung, Howard and Komura, Taku and Shum, Hubert P. H. (2008) Finding Repetitive Patterns in 3D Human Motion Captured Data. Proceedings of the International Conference on Ubiquitous Information Management and Communication . pp. 396-403. ISSN 978-1-59593-993-7

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