University of Worcester Worcester Research and Publications

An Investigation into the Use of Computer-based Simulation Games for Learning and Teaching in Business Management Courses

Loon, Mark (2014) An Investigation into the Use of Computer-based Simulation Games for Learning and Teaching in Business Management Courses. Worcester Journal of Learning and Teaching (9). ISSN 2024-8032

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Computer-based simulation games (CSG) are a form of innovation in learning and teaching. CGS are used more pervasively in various ways such as a class activity (formative exercises) and as part of summative assessments (Leemkuil and De Jong, 2012; Zantow et al., 2005). This study investigates the current and potential use of CGS in Worcester Business School’s (WBS) Business Management undergraduate programmes. The initial survey of off-the-shelf simulation reveals that there are various categories of simulations, with each offering varying levels of complexity and learning opportunities depending on the field of study. The findings suggest that whilst there is marginal adoption of the use CSG in learning and teaching, there is significant opportunity to increase the use of CSG in enhancing learning and learner achievement, especially in Level 5 modules. The use of CSG is situational and its adoption should be undertaken on a case-by-case basis. WBS can play a major role by creating an environment that encourages and supports the use of CSG as well as other forms of innovative learning and teaching methods. Thus the key recommendation involves providing module teams further support in embedding and integrating CSG into their modules.

Item Type: Article
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The full-text can be accessed via the Official URK
Worcester Journal of Learning and Teaching (WJLT) is an open-access, peer-reviewed journal published by the University of Worcester to disseminate academic articles, project reports and personal perspectives about Learning and Teaching written by staff associated with the University and its partners.

Uncontrolled Discrete Keywords: computer-based simulation games, business management studies, change management, learning and teaching innovations, learning, teaching, Worcester Journal of Learning and Teaching
Subjects: L Education > LB Theory and practice of education > LB2300 Higher Education
T Technology > T Technology (General)
Divisions: College of Business, Psychology and Sport > Worcester Business School
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Depositing User: Janet Davidson
Date Deposited: 07 Jul 2016 12:47
Last Modified: 17 Jun 2020 17:11

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