University of Worcester Worcester Research and Publications

Fostering Students’ Creativity through Video Game Development

López, X. and Fabricatore, Carlo (2012) Fostering Students’ Creativity through Video Game Development. Proceedings of the XII IEEE International Conference on Advanced Learning Technologies (ICALT2012). pp. 340-341.

[img] PDF
Lopez_Fabricatore_Fostering_Creativity_through_Game_Development_ICALT12_Export.pdf - Published Version

Download (281kB)


This study focuses on the impact of video game development as an approach to educate individuals for the demands of creative industries such as video games. Questionnaires were administered to 38 students enrolled in two educational programs which involved developing video games. Findings suggest that developing video games creates an exceptional setting to promote the students’ creativity, due to characteristics of the task and of the work environment generated by this activity.

Item Type: Article
Subjects: T Technology > T Technology (General)
L Education > L Education (General)
Q Science > QA Mathematics > QA76 Computer software
Divisions: Academic Departments > Worcester Business School
Depositing User: Carlo Fabricatore
Date Deposited: 25 Oct 2012 08:48
Last Modified: 18 May 2016 11:15

Actions (login required)

View Item View Item
Worcester Research and Publications is powered by EPrints 3 which is developed by the School of Electronics and Computer Science at the University of Southampton. More information and software credits.